Tuesday, March 4, 2008

Ancient Empires impressions

Today I will write a bit about my favorite wireless game: Ancient Empires developed by Macrospace. The game is a very nice example of how a turn based strategy game should look on a mobile phone. The graphics are great, the battle scenes offer a nice distraction and the AI is challenging (although not hard to beat).


The first thing that captivates the attention are the graphics. The game uses simple square tiles, with objects and terrain types perfectly blended. When a battle occurs between two units, a 3d 'zoom-like' view is shown where various units attack each other and this offers a bit of weight to the simple battle system. Characters and units are very neat pixel designs, with old-school gfx / 'anime'-feel.







The game has a quick learning cycle, controls are simple and the game units seem balanced (although Wyverns are very powerful creatures)



In conclusion AncientEmpires for the wireless is one of the best examples of how a mobile game should look, feel and handle. The game is fun and challenging, it features a storyline too, and is all-in-all a great distraction whether you are stuck waiting for the bus, your girlfriend or your university teacher.

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